My Pc video gaming career started with NFS 1. But this serie is getting worse release by release . I hope Shift will be a return.
NEED FOR SPEED 1
That was a revulonatiory game for it's release date. For the first time . I remember saying " Wow what a realistic game " .
-GamespotAt first glance, Need for Speed may seem like your typical arcade racer, but the moment you mash down on the accelerator you'll notice something different: these cars drive like the real thing. Not only are the basic attributes (top speed, acceleration, etc.) modeled realistically, but EA has actually managed to reproduce each car's personality. For example, the Porsche 911 is tail happy, the Viper is grossly over-powered, and the NSX is almost boring in its predictability. To complete the fantasy, Electronic Arts has even reproduced each car's dashboard and engine noise.
NEED FOR SPEED 2
That was even better than the first one. Espicially the video showcases were wonderful. Oh driving Mclaren F1 was so exciting. I remember playing it split screen with my uncle for hours. Still can be a playable game if i could find somewhere around.
-GamespotArcade racing fans are in for a treat. Considering the fact that 1997 was not really a great time of physics based modelling, the crashes have been executed really well. Infact i spent loads of my time racing against traffic and crashing it for fun! Racers will give you a tough time at highest difficulty settings. The car jumps / crashes are suseptible to overexaggerated crash responses (your car may achieve an insane height that may let you see beyond the normal boundaries of the game level! But these are minor issues)
NEED FOR SPEED 3 - HOT PIRSUIT
Police returned to NFS after their non existince in NFS 2. For me that was not good as NFS 2 and i could'nt like it.
-LevelNeed for Speed III is a great game. It has an exhilarating sense of speed, clean and beautiful graphics, polished production values, and trackloads of unadulterated fun. In many ways, Need for Speed III has that same addictive quality I found in Quake II, Starcraft, and Heroes of Might and Magic. That's pretty celebrated company, but I don't think it's an unfounded categorization. Need for Speed III has that same "just one more turn or just one more deathmatch" quality that the other games have. And just like in those games, the action in Need for Speed III is so engrossing and rewarding that the next time you come up for air, you'll find that two hours have whizzed by.
NEED FOR SPEED 4 - HIGH STAKES
After my disappointment of NFS 3. This game really gave me NFS 2 back. But with lots of improvements. I remember playing it's career mode endless hours.
-gamershellThe biggest feature added to the game is car damage, which we've all been crying for since the inception of this fine arcade racing series. I'm happy to say that on this count, the game benefits greatly from damage modeling. All cars have ratings for body, engine, suspension, and handling. Too many bumps, scrapes, and crashes will bring those ratings down. At first, the damage is subtle, but once you start racking up the collisions, you'll see the car's body start to warp, the windshield and windows break, and the engine start to smoke. Tires will be off kilter, and you'll notice the performance of your car suffering commensurately. There is no way to fix your car during a race, so you are in a bind should the damage be extensive. There is a status window on the top right corner of your screen, though, so you can monitor your damage and respond accordingly. You might want to be less reckless if you see the red damage-indicator bar overtaking the blue status bar. For Need for Speed purists who don't want to play with damage, this option can be toggled off.
NEED FOR SPEED 5 - PORSCHE UNLEASHED
Just perfect! Beatiful porsches, realistic damage and driving and a long detailed career. I remember how was i happy when i unlocked the autobahn track .
-GamespotNeed for Speed: Porsche Unleashed strays from several conventions previously established by the popular arcade-style exotic-car racing series. For one thing, like its name suggests, Porsche Unleashed features automobiles exclusively from one manufacturer. What's more, the game has a more detailed, more realistic driving and physics model than its predecessors, though the game's realism is scalable. And while Porsche Unleashed has a few minor shortcomings, it nevertheless stands as the most ambitious game in the series since the original. As such, it'll more than likely make you love the Porsche on the off chance you don't already.
NEED FOR SPEED 6 - UNDERGROUND
Ow Man?! Where are Porsche, Lamborghini, Ferrari and others. Yes that was disappointing when i first see there are just touring cars. But modification and tuning were also some nice additions.
-GameshoreIt's hard to talk about an import car racing game without mentioning the movie The Fast and the Furious. The movie put as much of a spotlight on tricked-out cars as it did on its cast, and the resulting effect caused a huge surge of interest in the import racing scene. In the wake of the film, a number of other properties have risen up to try to claim a piece of the lucrative scene as its own. Need for Speed Underground is EA's attempt to get involved, and it's mostly a success.
NEED FOR SPEED 7 - UNDERGROUND 2
I never actually played it. But it seems like an extended version of Underground.
-GamespotNeed for Speed Underground 2 tries to inject a story into your career mode using static-image cutscenes that pop up before some races. The effect is similar to what the Max Payne series does with its noninteractive sequences, though that game pulls it off much better than Need for Speed Underground 2 does. Dopey story short, you're sent off to a new town after getting ambushed by a rival racing crew, and you'll have to start from scratch with one car and a handful of races to get you going.
NEED FOR SPEED 8 - MOST WANTED
That was a really good game for me. Because my favorite sport cars returned at last. And police chasings were also funny. And the story was a nice addition.
-GamepitThe game's career mode starts out with a hilarious bang. You take on the role of a nameless, faceless new racer attempting to hit the scene in the city of Rockport. An underground ranking known as the Blacklist governs who can race who, and when. You almost immediately run into a punk named Razor, who's definitely the sort of dude that lives his life a quarter-mile at a time. He's at the bottom of the list, but a few races later, he's sabotaged your ride and has won it from you in a race. Meanwhile, you're carted off to jail. Left with nothing but some mysterious help from a stranger named Mia, your task is to get back in the race game to work your way to the top of the Blacklist, which is now topped by Razor, who's using your old car to wipe out the competition.
NEED FOR SPEED 9 - CARBON
Canyon races were really exciting. And the crew system was great addition. Finished it's career mode and had fun from every moment.
-OyungezerAfter rebooting the franchise with Need for Speed Underground, EA has continued to produce some solid street racers under the Need for Speed banner. Last year's Need for Speed Most Wanted, which featured hilariously over-the-top live-action cutscenes and seriously tense police pursuits, proved to be a high watermark for the franchise. Now it's being followed up by Need for Speed Carbon, which downplays the role of the police chases, introduces some simple team-racing mechanics, and occasionally takes the action off the city streets and into the outlying canyons. The new gameplay doesn't always improve the experience, but the racing can still be quite intense and still has a pronounced sense of style.
NEED FOR SPEED 10 - PROSTREET
The most disgusting NFS game ever released. I could stand it for one ore two hours .
-GamespotIt can't be easy to be a game developer in charge of releasing a new game in a series every year. People don't want the same game over and over, yet they're unhappy if the game strays too far from the established formula. EA deserves credit for trying something different with Need for Speed ProStreet, but the new direction of the series fails to live up to the level of the previous games. There's still a solid racing experience here, and the online component of the PC version is quite good. But the game's premise is uninteresting, the in-game advertising is over the top, and it doesn't run particularly well. In the end, ProStreet is just another decent but uninspired racing game
NEED FOR SPEED 11 - UNDERCOVER
That was a game like Most Wanted. Not additions. Also has lots of bugs. So another bad game in NFS series.
-IGNFor the most part, the reaction to the last few Need for Speed games was the same: "Why aren't they more like Need for Speed Most Wanted?" "Where are the cheesy cutscenes and the over-the-top cop chases?" It seems as if EA heard those cries, because for better or for worse, Need for Speed Undercover feels like Most Wanted.
In Undercover you play the role of...wait for it...an undercover officer. Along with agent Chase Linh, played by the attractive Maggie Q, your job is to take down a group of street racers that have somehow become involved in an international smuggling ring. The story is told via campy cutscenes that fail to capture the charm of Most Wanted thanks to uninteresting characters and a predictable plot. Having a story provides incentive to make it through race after race, but the whole "this is cheesy so it's cool" thing feels kind of forced this time around.


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